This class defines data used to create/update uDialog_Button objects
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| string | Guid [get, protected set] |
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This class defines data used to create/update uDialog_Button objects
| UI.Dialogs.uDialog_Button_Data.uDialog_Button_Data |
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| void UI.Dialogs.uDialog_Button_Data.Update |
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| string UI.Dialogs.uDialog_Button_Data.ButtonText |
| bool UI.Dialogs.uDialog_Button_Data.Interactable = true |
| UnityAction UI.Dialogs.uDialog_Button_Data.OnClick |
A UnityAction to be called when this button is clicked - Used for adding events through code.
| Button.ButtonClickedEvent UI.Dialogs.uDialog_Button_Data.OnClickEvent |
A Unity ButtonClickedEvent to be called when this button is clicked - Used for adding events in the editor.
| string UI.Dialogs.uDialog_Button_Data.Guid |
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getprotected set |
The documentation for this class was generated from the following file:
- C:/Users/Kyle Brunette/Documents/Visual Studio 2012/Projects/UI/uDialog/uDialog/Assets/UI/uDialog/uDialog_Button.cs