void UI.Pagination.PassThroughDragEvents.Initialise |
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void UI.Pagination.PassThroughDragEvents.OnBeginDrag |
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PointerEventData |
data | ) |
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void UI.Pagination.PassThroughDragEvents.OnDrag |
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PointerEventData |
data | ) |
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void UI.Pagination.PassThroughDragEvents.OnEndDrag |
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PointerEventData |
data | ) |
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List<string> UI.Pagination.PassThroughDragEvents.DesiredTargetTypes = null |
bool UI.Pagination.PassThroughDragEvents.PassThroughHorizontalDragEvents = true |
bool UI.Pagination.PassThroughDragEvents.PassThroughVerticalDragEvents = true |
List<GameObject> UI.Pagination.PassThroughDragEvents.Targets = null |
The documentation for this class was generated from the following file:
- C:/Users/Kyle Brunette/Documents/Visual Studio 2012/Projects/UI/PagedRect/PagedRect/Assets/UI/Pagination/Events/PassThroughDragEvents.cs